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You're looking at the last static copy (1999) of Acheron.org, more recent but partial copies exist in the wayback machine. This site is online out of nostalgia and because of it's historic content, an up to date ANSI/ASCII art archive is available from 16colo.rs

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acheron.org > articles > regular articles

  What the hell is the underground artscene??
by dangermouse (Jan 1998)

A question a lot of visiters of this site may ask is indeed, "What the hell is this 'scene' anyhow?" Well, I'm going to try and explain.

:: Introduction

The underground art scene is a collection of people all across the world. They draw in a variety of digital formats, supplying bullentin boards with colourful login screens, web sites with graphics, and usually, just supplying digital art in general, even if no-one else gives a toss about it..

The scene started back in around 1987, or thereabouts. It seems unclear to some people where it really did start, but most acknowledge 'AAA' as the first art group within the scene. Soon after this a group emerged called ACiD (Ansi Creators In Demand, later ACiD Productions), put together by ex-AAA members, and still run now by the original president, Radman. iCE Productions is also another group which had its birth around this time, ACiD being the older of the two.

Since this time, a gap spanning over ten years, art groups have come and gone: Tribe, Union, mOp, Fuel, Twilight, Teklordz, Samsara, etc, all of which offered the world's underground scene the colour of their ANSI, the greys of their ASCII, and the pixels of their HIREZ. Their have been many more groups in the scene, but to list them would take forever..

:: What the hell is ansi??

Standing for American National Standards Institute, ANSI was developed to offer a common format for graphics display over Bullentin Board Systems (or the BBS). ANSI was what really got the scene started, with AAA being its first peddlers.

At first artists had to get a hang of the medium, drawing only logos and simple fonts. But as time progressed, artists began to draw pictures, venturing into long screens of amazing detail. Artists got inspiration from comics or themselves, many times drawing original art.

tk: 02.jpg tk: 03.jpg ts: 04.jpg ig: 02.jpg

:: What the hell is ascii??

ASCII, certainly being the oldest medium to work with in the scene, has been around a long time. ASCII has always been the standard character set on PC machines, and someone thought along the lines to create art with it..

There are two main forms of ASCII art in the scene, oldschool and newschool..

Oldschool (as the name suggests!) is the oldest form of ASCII art, using the " / \ | : ; " and similar characters to create simple logos, usually for all the warez pups in the old days, used in the file_id.diz's..

Oldschool still has a large following in the scene, well known artists being Hiro Protagonist and Whodini.

Newschool is now the most popular form of ascii art, with the likes of pariah and discyple only to name a shitload who practice it.. The art primarily uses the " $ " character on major shapes, and for curving, " n o | ° º " or similar 'curvy' characters.. Most artists have there own styles, and therefore, there own 'shaping' characters..

:: What the hell is hirez??

Hirez is High Resolution Art, and it means exactly that. This is the art of the future it seems, because now it is the most widely used medium in the communications world. ie. on the internet.

High Resolution art comes in a few forms.. Most scenesters use the highly acclaimed Adobe Photoshop to create their masterpieces, the best artists using the 'freehand' method. Freehand means that the artist will draw something on the screen either with the mouse or a tablet, using the various tools such as paintbrush or the airbrush, which are at their disposal.

Artists within the scene are truly gifted as far as talent goes. Most show artistic skills right up there with the professional world, or above it. In fact, a lot of scene VGA artists go on to become professionals..

The examples below showcase two of the scenes best artists, Wildcat and Catbones.

wc: wc-outsd.jpg cs: cs-curio.jpg

The next examples showcase art by ts. ts used to be an ansi artist within the scene, being the president of Teklordz a while back, but now has turned his hand to creating pixel art. Pixel art is created by placing each pixel individually on the 'canvas' (screen), the idea to use the least colours possible. Pixel art is most commonly used within the Demo Scene, where small, colour limited art is a must..

ts: mn1.gif ts: birdy.gif

:: What the hell is rip??

RIP seems to be the only digital artform within the scene that really served no practical purpose, only to showcase artistical proess. The actual format is kind of in-between ANSI and VGA, having the advantage of many colours, but being semi-smooth in its curving..

RIP, as mentioned before, had no 'real purpose'. It could only be viewed in specially made viewers like ACiDVIEW, iCEVIEW, or something similar. An attempt was actually made to make RIP orientated BBS software, but that never really took off, though some BBSs embraced it..

The example shown, drawn by Degenerit, is one of my favourite RIP's, showing what can be truly done with talent and a bit of patience.

dgen: acheron.jpg

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